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OutBrick accessibility

Make room to play.

OutBrick aims to keep the board readable, calm, and comfortable across supported iPhone and iPad sizes. Tell us what would make the next clear easier.

Updated 4 September 2026

We want the board to meet you.

OutBrick includes colour-blind glyphs, labelled primary controls, reduced-motion handling, and in-game controls for sound, music, haptics, and the optional Rush timer.

Current support

  • Colour-blind mode: turn on Colour-blind in Settings. Bricks and gates gain readable symbols in addition to colour.
  • Reduce Motion: OutBrick respects the system Reduce Motion setting by reducing parallax, confetti, and spring-heavy transitions.
  • VoiceOver labels: primary controls, profile controls, Game Center, Undo, Pause, Close, and important game status elements expose descriptive labels.
  • Comfort controls: sound, music, haptics, notifications, and the optional Rush timer can be switched off in Settings.

Device size and input

The game adapts its layouts for iPhone and iPad. Play is touch-first, with one-finger brick movement and a free Undo action. If a control is clipped, hard to reach, or not announced as expected, please include the device model, iOS version, and the name of the affected screen.

Contact accessibility support

We welcome requests for additional support, including larger labels, stronger contrast, motion changes, or VoiceOver improvements. Use the OutBrick contact form; please avoid sending health information or other sensitive details.

Contact accessibility supportOpen the contact form
Colour-blind glyphs Audio controls Reduce Motion
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